Multiplayer is coming
Early access is you against the AI: up to fifteen rival nations, or every other country on the map. Next: matches against real players, where any nation could be someone plotting against you.
Lead any real country, or found your own. Push the line in a real-time war of front lines, trenches, supply and encirclement, on the real Earth or a generated continent.
Lead a real country with today's borders, or found your own nation on the real Earth or a fresh continent. You pick the exact point to strike, borders that hold dig in, trucks haul reinforcements down real roads, and an army that gets surrounded surrenders. It is a war you can read on the map, in real time.
Click the point on the border you want to break. The stretch that will fight lights up, red where the blow lands hardest and fading to green along the flanks. Your troops mass on the border, then go in, and the push grinds forward from that one spot.
Pick a map, then click the country you want to lead: today's real borders, real capitals and an army to match its size. Every other country on the map is a rival with its own army. The world starts at peace and goes to war one country at a time.
Play the whole planet or a single continent: Europe, Africa, Asia, North America, South America or Oceania. Real coastlines, real straits and real mountain ranges, built from elevation data. Or roll a fresh generated world every match.
A border that stands still digs trenches, up to four lines deep. Charging a dug-in front head-on costs more than twice as much and crawls. Soften it from the air, go around it, or hit where the line just moved, before it can dig in again.
Supply flows from your capital and the cities you hold. Reinforcements drive to the front by truck, down real roads. Push too far past your last city and every attack slows down. Surround an enemy and the trapped army surrenders to you, troops and all.
Take an airfield and call air support and paratroopers onto your attacks. Grow strong enough and the nukes unlock: ICBMs with real flight times. When someone launches at you, you have seconds to lock on and shoot it down. Miss, and the fallout lingers.
Early access is you against the AI: up to fifteen rival nations, or every other country on the map. Next: matches against real players, where any nation could be someone plotting against you.
A fresh procedural continent every match, or the real Earth: the whole planet or one continent, with empty land to claim or today's real countries.
AI nations with their own temperaments: some rush you, some dig in, some wait for you to slip. Three difficulties, from a quick 15-minute war to an hour-long grind.
Frontier launches in early access, free and right in your browser at play-frontier.com: you against the world first, multiplayer next. Wishlist it to be first on the battlefield when the front opens.